1 user online: A Kramer Randomness | 3 guests | 5 bots

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Since: 05-21-17
One queston. Mario Maker 3DS too ?
Posted on 05-21-17, 12:43 pm in Toad Chat
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Since: 05-21-17
As the title says, it's New Super Mario Bros. 2 in Super Mario Maker 3DS.
Screenshots (not final):



Release: I hope in the next days.

Posted on 05-21-17, 02:56 pm in 3ds NSMB2 Grassland theme
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Since: 05-21-17
They're probably being worked on already. ^^
They ? I'm workin on that alone...
Posted on 05-21-17, 03:57 pm in 3ds NSMB2 Grassland theme (rev. 1 by Hüseyin the Mighty on 05-21-17, 03:58 pm)
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Since: 05-21-17
This is awesome! It looks infinitely better than the Acorn Plains theme :)
definitely
Posted on 05-22-17, 07:55 pm in 3ds NSMB2 Grassland theme (rev. 1 by Hüseyin the Mighty on 05-22-17, 07:56 pm)
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Since: 05-21-17
I could port all these themes to 3ds.
Posted on 05-22-17, 09:55 pm in wiiu Hack Navigation!
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Since: 05-21-17
I got banned on the 3DS ¯\_(ツ)_/¯
Posted on 05-25-17, 10:56 pm in Toad Chat
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Since: 05-21-17
The 3D-Mode works great, but i don't need that.
Posted on 05-26-17, 10:25 pm in Toad Chat
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Since: 05-21-17
Use Yata+ to create bcstms. You can use .wavs as input, you can loop and get the bcstm.
Posted on 05-27-17, 09:31 pm in 3dscompleted Song Import - Daniel T Gaming Disstrack #2
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Since: 05-21-17
-Being alive

-loving toast

-being a Nintendo Fan
Posted on 05-28-17, 12:58 am in What are your greatest life achievements?
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Since: 05-21-17
I already made a 3DS Version, but I made the tiles myself. I'll post a thread in the next days.
Posted on 06-06-17, 01:16 am in SMAS SMB1 Overworld theme
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Since: 05-21-17



Demo 2.0 is out now! (Contains new levels)
The download and a how-to-play guide is down below.
Progress is over at
https://drive.google.com/open?id=1ao0w9gjXs31rnApApLXK9bB3zGRhvAXAlfqSGyCIjNw



- Brand new levels and DLC (it's free)
- Brand new world themes
- Brand new soundtrack
- Brand new enemy and mechanic behaviors
- Brand new tilesets and level themes





Super Mario Bros. Next is a non-profit, fan created modification of the game New Super Mario Bros. 2.
We aim for quality, and will try to make the levels as enjoyable and fun as any other NSMB game.

This project is not abandoned, and the team is hard at work producing new content for the community.
We will update this thread whenever we have a major update on the status of development.

















Demo v2.0 has currently been released!
This demo contains a one world preview only!

To play it, follow the steps below:

To download the mod, visit a certain spreadsheet showing progress, go to the very last tab that says ClickMe.

(Alternatively, check the Discord server, it may have something.. )

Then follow "Playing People's Mods" over at:
https://gbatemp.net/threads/guide-nsmb2-custom-levels-mods-the-easier-way.437207/




If you would like to see more inside information and screenshots
about New Super Mario Classic, join our Discord server at:
https://discord.gg/kap8bmW




Person74 - Level Design/Project Founder
Gimzie - Level Design/Revisions
TRS - DLC Level Design/QA
newluigidev - Level Design
Toms - Level design
HuseyinDerMachtige - Artist
pips - Artist
GRAnimated - Modelling
shibboleet - Reverse Engineering
RicBent - Reverse Engineering
Explos - CoinKiller Development and General Support
torzod - Quality Assurance
Matt - Quality Assurance
NightYoshi370 - Quality Assurance
naknow - Quality Assurance




Special thanks to:
- StapleButter
- AboodXD
- Newer Team
- Huey/MarioTour
- Other U Team
- Pop003
- Blujay
- TCPixel
- The people who made 3DS modding possible
- Many others who gave advise
- Nintendo

This is a non-profit modification that is created by the community,
and is in no way related to, or endorsed, by Nintendo.
Posted on 06-06-17, 01:39 am in nsmb2w.i.pdemo Super Mario Bros. Next - NSMB2 Remastered! (rev. 12 by Hüseyin the Mighty on 03-09-18, 03:53 pm)
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Since: 05-21-17
Super Mario Maker 3DS:

Anyone knows ho to change the sprite textures and/or the question block animation ?
Posted on 06-06-17, 06:50 pm in q&a Ask your SMM hacking questions here.
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Since: 05-21-17
I'm making the SMB SNES Style in Super Mario Maker 3DS.

Screenshots:



Finished:
-Tileset
-custom music

To do:
-Changing the sprite textures
Posted on 06-06-17, 07:32 pm in 3dssmb Super Mario All Stars Ground (rev. 1 by Hüseyin the Mighty on 06-06-17, 07:33 pm)
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Since: 05-21-17
I saw your Wii u version. In the wii u version what is the size of one tile ? On the 3DS one tile is 16x16 big.
Posted on 06-06-17, 09:46 pm in 3dssmb Super Mario All Stars Ground
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Since: 05-21-17
I can make a logo too, if someone wants.
Posted on 06-06-17, 11:21 pm in websitelogo Should we use Wally's new logo? (rev. 2 by Hüseyin the Mighty on 06-06-17, 11:22 pm)
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Since: 05-21-17
You can replace the Newer SMBWii Music too (the .er files)
Posted on 06-07-17, 12:47 am in plan stagerecruitingideas welcome Unnamed NSMBW Community Hack
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Since: 05-21-17
Actually it's easy. You create a brstm, like everytime. Put it in a hex editor and rename the end of the file from ".brstm" to ".er". Then it should work.
Posted on 06-07-17, 01:14 pm in plan stagerecruitingideas welcome Unnamed NSMBW Community Hack
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Since: 05-21-17
I can export files, but not import .
Posted on 06-08-17, 09:45 am in q&a Ask your SMM hacking questions here.
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Since: 05-21-17
Demo is released now!
Posted on 06-12-17, 01:03 am in nsmb2w.i.pdemo Super Mario Bros. Next - NSMB2 Remastered!
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Since: 05-21-17
First of all, this is a tutorial for the 3DS Version.

1. Get your sprite. It's located in "romfs/Model. It's a .szs file.
2. Open the file in Ohana3ds rebirth and export the .bch.
3 Create a new folder (I did it on my desktop).
4. Start ohana3ds (not rebirth) and open the .bch file.
5. export all the textures into the new folder you created.
6 Edit them. Every image is a frame of the animation.
7. If you are finished, import the new images into the opened .bch in ohana3ds and save.
8. Download 3DS SZS Packer 1.1.
9. Start it.
10. The filename has to be the same as that one you replace.
11."SZS save loc" is the output location. I selected my desktop.
12."SZS source folder" is the folder, that contains the edited .bch.
13.Press "Pack SZS" and it should be compressed as .szs.
14 Copy it into "romfs/Model" and overwrite the original. It should work.

My result:


I edited the SMB1 mario sprite.
Posted on 06-14-17, 11:53 am in tutorial3ds How to change the mario sprite (rev. 1 by Hüseyin the Mighty on 06-14-17, 01:30 pm)