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Do you think I should make extra SMM sprites for the NSMBU --> SMB bymal swap?
Yes
 5 (83.33%)
No
 1 (16.67%)
Multiple voting is not allowed. 6 users has voted so far
Mr.M0d (ModMaker)User is Offline
Idk how im second most active I'm now 99.9^100% dead
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Since: 07-23-17
From: US
As you guys may know, I'm a pixel artist. Although I have school now, I still want to help make some mods. So I was thinking I could make some sprites for Huseyin the Mighty's bymal swap in which he puts the bymal files from NSMBU to SMB.

This will allow you to spin jump, carry objects, and other things like that, but it has no animations.
Which is why I want to add them.

A few things: Huseyin did the bymal swap on 3DS. I think a bymal swap has only been done on WiiU like once or twice.(and it's for WiiU)
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Mr.M0d
Posted on 10-29-17, 02:09 am (rev. 2 by Mr.M0d (ModMaker) on 10-29-17, 02:15 am)
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Since: 05-18-17

That's not true that you need to use c++. In the Wii U version, you can just specify which animations are what frame and then add the frames to the BFRES, and on 3DS it uses lua, and it should still be a similar process to Wii U.
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Posted on 10-29-17, 02:11 am
Mr.M0d (ModMaker)User is Offline
Idk how im second most active I'm now 99.9^100% dead
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Since: 07-23-17
From: US
For real?
That's cool.
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Mr.M0d
Posted on 10-29-17, 02:12 am
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Since: 05-17-17
From: Mushroom Kingdom
It uses Lua for the UI only.

The 3DS also uses BFRES for models.
Old 3DS XL info:
I used to have a 3DSafe A9LH V11.3.0-36U with Luma in my CTRNAND. Since ReiNAND Reibooted and Re-Reileased, I "switch"ed back.
Right now, I have boot9strap with Luma 8.0 as my CFW. Though, I'd like to see other CFW's for B9S.
Posted on 10-29-17, 02:13 am
Mr.M0d (ModMaker)User is Offline
Idk how im second most active I'm now 99.9^100% dead
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Since: 07-23-17
From: US
Oh whoops forgot to mention what it was for.

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Mr.M0d
Posted on 10-29-17, 02:13 am
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Since: 05-18-17

3DS uses BCRES*
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Posted on 10-29-17, 02:13 am
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Since: 05-21-17
From: Final Destination
and on 3DS it uses lua, and it should still be a similar process to Wii U.
We can't edit bch files for now. But tomorrow I'll work on something similar.
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Posted on 10-29-17, 02:15 am
Mr.M0d (ModMaker)User is Offline
Idk how im second most active I'm now 99.9^100% dead
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Since: 07-23-17
From: US
Ok guys. This project starts tomorrow. Out
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Mr.M0d
Posted on 10-29-17, 02:17 am
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Since: 05-18-17

Wii U BYAML swaps are pretty easy, I can try to do it with you and add the stuff to the BFRES file
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Posted on 10-29-17, 02:17 am
Mr.M0d (ModMaker)User is Offline
Idk how im second most active I'm now 99.9^100% dead
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Since: 07-23-17
From: US
Ok, Mission Bymal is in action. I will make the sprites starting now.
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Mr.M0d
Posted on 10-29-17, 12:53 pm
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Since: 09-10-17
From: Probably frozen in time
It's tomorrow
Posted on 12-01-17, 12:57 am